CIDG 103 Blueprint Reading for Construction - 3.0 Units
A course designed to develop the skills necessary to interpret both residential and commercial construction drawings and blueprints. Three lecture hours per week. CSU. Offered Fall, Spring. (No prerequisite)
CIDG 104 Blueprint Reading for Industry - 3.0 Units
A course designed to develop skills necessary to visualize and correctly interpret drawings and diagrams common to industry. CSU. (No prerequisite)
CIDG 110 Two Dimensional AutoCAD - 3.0 Units
An introduction to the AutoCAD program including all necessary basic commands required for computer aided drafting. Students will master drawing setup, common draw, edit and viewing commands and plotting. Lectures and exercises are designed to provide a comprehensive knowledge of AutoCAD. Two lecture, three laboratory hours per week. CSU. (No prerequisite, BET recommended.)
CIDG 210 Advanced Two Dimensional AutoCAD - 3.0 Units
This course will explore the more advanced two-dimensional features of the AutoCAD program including entity filters, attributes, external reference files, dimensioning, layout, paper and model space. Projects include sectional description of compound shapes and developments. Two lecture, three laboratory hours per week. CSU. (Prerequisite: CIDG 110, BET recommended)
CIDG 120 Solids Modeling and Three Dimensional CADD - 3.0 Units
Solid Modeling and Three Dimensional CADD will introduce students to a new AutoDesk software package entitled INVENTOR. Students will understand the concepts involved in Parametric Modeling. Students will begin by constructing basic shapes and proceed to building intelligent solid models and create multi-view drawings. Assembly drawings, section views, auxiliary view, sheet metal drawings, and details will also be produced. Students will develop their drafting and computer skills through drawings and projects that emphasize teamwork and the design process. Students will also learn various hardware, software and peripheral components related to operating a CADD station. Two lecture, three laboratory hours per week. CSU (no prerequisite)
CIDG 153 Architectural Design - 3.0 Units
This course will introduce the basic principles and methods of design as applied to architecture. The course will include a study of form, function and efficiency of modern and historical architectural work, and hands-on design of residential and commercial structures. Two lecture, three laboratory hours per week. CSU.
CIDG 108 Architectural Presentation - 3.0 Units
A study of two common architectural presentation techniques: model making and illustration. Students will develop skill in creating architectural models using paper, mat board, wood, plastic and styrene foam. The illustration portion of this course will include work with perspectives in pencil, watercolor and airbrush. Two lecture, three laboratory hours per week. CSU.
CIDG 101 Introduction to Drafting - 3.0 Units
This survey course will explore the basic techniques used in the drafting industry. The course will emphasize proper use of instruments, lettering and line quality. Course includes work in the fields of architectural, mechanical and computer aided drafting. Two lecture, three laboratory hours per week. CSU. (No prerequisite)
CIDG 230 Computer Aided Mapping I - 3.0 Units
Introduction to computer aided mapping techniques commonly used by government and private industry. Course includes the hands-on applications of the computer to develop tract, parcel and utility maps, zoning overlays and site plans. Two lecture, three laboratory hours per week. CSU. (Prerequisite: CIDG 110)
CIDG 231 Computer Aided Mapping II - 3.0 Units
This course will cover more advanced computer aided mapping techniques commonly used in the industry of civil engineering. Course is designed to develop skills necessary to create grading plans, roadway design, cross sections, and perform mathematical principles of slopes, grades and earthwork calculation. Two lecture, three laboratory hours per week. CSU. (Prerequisite: CIDG 230)
CIDG 160 3ds Max Fundamentals - 3.0 Units
Students will learn the basics of 3D Modeling, how to create and apply realistic textures, lighting principles and techniques, camera types and their appropriate usage, and fundamental keyframing procedures. Other topics to be covered include storyboards, the traditional principles of animation, current industry trends and issues pertaining to rendering output for different mediums (film, video, Internet, etc.). Two lecture hours, three laboratory hours per week. [R]
CIDG 260 3ds Max Advanced Modeling and Materials - 3.0 Units
Students will learn the more advanced modeling features of 3ds Max. Complex aspects of building materials and textures will be covered in depth. The course will culminate with students being introduced to the video game environment, having the opportunity to create their own game level. The course will prepare students for work in the entertainment, commercial and computer gaming industries. Two lecture, three laboratory hours per week. (Prerequisite: CIDG 160) [R]
CIDG 261 3ds Max Advanced Animation and Materials - 3.0 Units
The course will cover advanced animation with 3ds Max including animating with controllers, expressions, multiple modifiers, cameras and character studio. Facial animation, compositing and editing with video post special effects will also be covered. Course will prepare students to work in the entertainment, forensic, architectural, and computer gaming industries. (Prerequisite: CIDG 160) [R]
CIDG 280 GIS I - 3.0 units
This course will cover methods of constructing a Geographical Information System (GIS) used by utilities and governmental agencies. Course is designed to develop skills necessary to prepare intelligent maps with spatial data bases for parcel mapping, planning, zoning, and facilities mapping using AutoCAD map software. Two lecture, three laboratory hours per week. CSU. (No prerequisite) [R]
CIDG 281 GIS II - 3.0 units
This course will cover advanced methods of constructing a Geographical Information System (GIS) used by utilities and governmental agencies. Course is designed to develop skills necessary to prepare intelligent maps with spatial databases for creating buffer zones, slope analysis, and neighborhood and zone analysis using AutoCAD map software. Two lecture, three laboratory hours per week. CSU. (Prerequisite: CIDG 280) [R]
CIDG 38 Cooperative Education See Cooperative Education listing (1-8 Units)
CIDG 48 Special Topics See Special Topics listing (Variable units)
CIDG 50 Drafting Laboratory - (1.0-4.0 Units)
Drafting laboratory provides the additional time, equipment and instruction necessary to develop problem solving, board or AutoCAD skills at each individual’s own pace. Fifty-four hours of laboratory required for each unit of credit. Offered Fall, Spring. (Prerequisite: previous or concurrent enrollment in a related drafting course.) [R]
CIDG 80 Introduction to GIS - 3.0 units
An introduction to the fundamentals of Geographic Information Systems (GIS) including the history of automated mapping. Includes a brief introduction to basic cartographic principles, and in-depth review of the hardware and software used in GIS, and various applications of GIS technology in environmental science, business and government. Two lecture hours per week. CSU (No prerequisite) [R]
CIDG 24A 250 Architectural Computer Aided Design I - 3.0 Units
This course is designed to develop computer drafting skills necessary to produce residential and commercial working presentation drawings. Design principles will be explored through the use of an AutoCAD program. Two lecture, three laboratory hours per week. CSU. (Prerequisites: CIDG 110) [R]
CIDG 24B 251 Architectural Computer Aided Design II - 3.0 Units
This course will cover more advanced computer skills necessary to produce commercial and institutional working and presentation drawings. Basic and advanced design principles will be explored through the use of an AutoCAD program. Two lecture, three laboratory hours per week. CSU. (Prerequisites: CIDG 250) [R]
CIDG 64 3ds Max Architectural Design - 3.0 Units
This course will cover advanced architectural walkthroughs and still renderings, developing architectural materials, advanced lighting and shadow casting, architectural camera matching, importing/exporting CAD models, adding people, trees and backgrounds will be covered. Course will prepare students to work in the architectural visualization field. (Prerequisite: CIDG 160)
CIDG 65 3ds Max Advanced Effects and Compositing - 3.0 Units
Students will learn advanced concepts and procedures required for creating high quality 3D special effects. Topics will include particle systems, space warps, and reactor. Rendering techniques incorporating depth of field, motion blur and anti-aliasing filters will also be discussed. Alpha channel compositing techniques will be addressed in detail. Students will also explore and analyze relevant issues pertaining to the computer animation industry. (Prerequisite:CIDG 160) [R]
CIDG 70 Design for Graphic Artist - 3.0 Units
Graphic Design is a basic foundation course that instructs students in the principles of design that all artists must have in order to be successful in solving design problems. It will introduce fundamental skills and terminology used by designers.
CIDG 71 Survey of Computer Graphics Studio - 4.0 Units
The term computer graphics encompasses many different specialties that require a different set of skills and expertise. This course will introduce students to the most common software packages used in Graphic Arts. Students will compare and contrast the different types of software and become aware of their specialized functions and purposes. This will allow students to make a more informed decision when choosing their career specialty.
CIDG 72 Computer Illustration - 3.0 Units
This is an introductory course in computer visual arts, which will help the student comprehend various approaches in design and illustration. Students learn to produce quality images on the computer utilizing software applications that can be used in the areas of advertising, editorial, commercial, and book illustration.
CIDG 73 Typography and Layout - 3.0 Units
This is a basic graphic design skills course. Typography is the study of type and how it is applied as a graphic element in design. Students will gain an understanding of how type is used to convey visual messages, as well as, written messages. Students learn the technical aspects of layout and how to spec type in order to become a successful page designer and “message maker.”
CIDG 75 Page Layout and Design- 3.0 Units
The print industry needs technicians that are trained in the leading industry page layout and design software. The Macintosh platform is the preferred operating system in the graphic and printing industry. Through lectures, demonstrations, exercises, and projects, students in this class will develop a thorough understanding of the use of the Macintosh operating system and page layout software.
CIDG 77 Print Production Processes - 3.0 Units
It is necessary for designers to understand the printing process and the technical limitations and inherent problems that occur in the reproduction process. Often new graphic designers will produce work that is impossible or difficult to reproduce. This occurs because they do not understand printing processes and reproduction. This course will teach students to think about the printing process when conceptualizing and developing an idea and will instruct the print production procedure that makes mass distribution possible.
CIDG 79 Multimedia and Web Design- 4.0 Units
The information age has changed the way we communicate. Multimedia and the Internet are major conduits for communication and the industry lacks enough qualified graphic designers that can communicate visually and effectively. This course is designed to meet the needs of the market place by training graphic designers to work with electronic media.
CIDG 90 Fundamentals of Architecture and Structural Engineering - 3.0 Units
This course is designed to create a learning opportunity for students who have taken other CIDG courses such as AutoCAD II (CIDG 210), and Architectural Desktop I & II. These students will have an opportunity to expand their knowledge of construction methods and tools, and to further their understanding of not only how to draw plans, but also what to draw. Furthermore, this course will provide the student the opportunity to learn a structural engineering program not currently offered at VVC.